Ok, now we're up for part two. Back in part one of my venture to solve the mystery of low energy vs. subtle I didn't really know what to make of the notes my mentor gave me for the Darth Vader shot.
Now I at least got a slight idea. Last week we started polishing our monologue shot. Check out the version I finished back in class five:
So, I really like this shot! It's fluid, smooth, good looking animation (on a student level, at least). And it has some sort of believable touch to it, it looks sort of casual and like something a person would do in this sort of situation.
Here's the thing though: Kenny asked me to lower down the volume and look at the animation without sound. When you do so, you'll find that you have no idea about what is going on in the shot. He even went so far to speak over the muted shot. Try it, it's fun: Mute the clip and go "Hey! .. You know what?... I think everybody blahblah" and so on. It totally works as well, right?
So I reblocked the whole thing in a matter of days. Which by the way made me feel super confident; I took the shot to this stage in 3 days, whereas the same took me four weeks just half a year ago!
I tried to really make the body language go along with the dialogue. Not to say that the body has to express what the character's saying, but it has to be related to what he's feeling! If a character tells one thing but his body language tells the exact opposite you have some great opportunities for interesting acting choices.
Anyways, here's what I came up with:
This is a lot more expressive and has so much more energy. Maybe even to a level that looks all cartoony and overdone, I'm not even sure if I like this version better or not. But I know it's communicating a lot better, and in the end I guess this should be all about communication. I think I'm on the right track with this. Even though it might feel a bit too snappy-happy and all over the place, it's a huge step when it comes to learning process and I'm really really satisfied with it.
In subtle animations, it's a challenge to get the emotions to stand out and vibrate when you have to stay in the boundaries of a character who's not moving a whole lot.
The thing I will have to try to work on in the future is blending: blending my feel for subtle animation with the newly discovered communication skillz (and yes, they're so mad, they come with a Z!).
If I'll be able to make this happen, the Vader Shot will stand out! Can't wait to get to work on it once AM's over.
Take care
C
Thursday, July 28, 2011
Thursday, July 14, 2011
Subtle vs. Low Energy - Part 1
Hey there, how's it going?
Class Six keeps me very busy, so I probably won't be posting as often in the upcoming two months.
You might remember that I worked on a brand new shot during break week and I was looking forward to hear what my new Mentor Kenny Roy thinks about it, as I feel like it's my most intense shot in the acting department to date.
Pity, I'm not allowed to work on it at AM as we are supposed to work only on the assignments we worked on with a mentor.
That's by the way the reason why the shot didn't progress, it still needs a lot of polish. But it looks like when I solved this riddle about Subtle vs. Low energy, I'll be starting over anyways, so I'll just leave it for now;)
Well, anyway, Kenny was kind enough to leave me with some notes. One thing he mentioned is still stuck with me and I haven't been able to wrap my head around it so far. He said that the shot is rather low energy than subtle. Whaaat? Isn't subtle the same as quiet and still? Apparently not! I'm still diving into this subject and I'll be sharing what I come to understand about the subject in the coming weeks.
Here's the notes I took from his feedback:
"Shot has some fundamental problems: It looks like low energy or subdued instead of subtle. A chair usually cuts the energy in half, you would have to go a lot broader with his movements to get high energy. Advice: have him stand up, put secondary action in there, i.e. have him hold his helmet and maybe have him rub over a dent with the thumb."
The shot was a candidate for my one person acting piece back in class four, so I had done all the preparation already. I had a first pass of taking reference where I was to include secondary action while he was holding his helmet and fiddled around with it. But then I decided to boil the performance down to it's core. The core to me, is this man, who is not able to see his kids anymore and how he's devastated about it. We have a huge story unfolding there. This man IS low energy! If you take a look at the original acting footage in the Wallstreet sequel (I couldn't find any footage online, unfortunately), you'll find that although Michael Douglas may be standing at the window, he doesn't move an inch during the whole scene. He keeps his hands in his pockets, maybe a shoulder shrug here and there. One pose.
It's the second time I'm getting a note that I should avoid a sitting character in shot. Well, if he's having a hard time, he most likely won't have the energy to move around and do stuff while expressing his emotional state. It's like cartoons aren't allowed to rest and be still at all!
I do understand that a cartoon's purpose is to entertain, but why would you turn a quiet moment into hyperdrive-mode?
I wrote an e-mail to Ed Hooks, the author of Acting for Animators about this and asking for his opinion and advice as well. I'm looking forward to hear from him and hopefully I'll be able to share some parts of his answer with you in a future post.
Meanwhile I'll be trying to find out myself and do some research. I'll get back to you as soon as I know more ;)
I'll be glad to hear your comments and thoughts!
Thanks & take care
C
Class Six keeps me very busy, so I probably won't be posting as often in the upcoming two months.
You might remember that I worked on a brand new shot during break week and I was looking forward to hear what my new Mentor Kenny Roy thinks about it, as I feel like it's my most intense shot in the acting department to date.
Pity, I'm not allowed to work on it at AM as we are supposed to work only on the assignments we worked on with a mentor.
That's by the way the reason why the shot didn't progress, it still needs a lot of polish. But it looks like when I solved this riddle about Subtle vs. Low energy, I'll be starting over anyways, so I'll just leave it for now;)
Well, anyway, Kenny was kind enough to leave me with some notes. One thing he mentioned is still stuck with me and I haven't been able to wrap my head around it so far. He said that the shot is rather low energy than subtle. Whaaat? Isn't subtle the same as quiet and still? Apparently not! I'm still diving into this subject and I'll be sharing what I come to understand about the subject in the coming weeks.
Here's the notes I took from his feedback:
"Shot has some fundamental problems: It looks like low energy or subdued instead of subtle. A chair usually cuts the energy in half, you would have to go a lot broader with his movements to get high energy. Advice: have him stand up, put secondary action in there, i.e. have him hold his helmet and maybe have him rub over a dent with the thumb."
The shot was a candidate for my one person acting piece back in class four, so I had done all the preparation already. I had a first pass of taking reference where I was to include secondary action while he was holding his helmet and fiddled around with it. But then I decided to boil the performance down to it's core. The core to me, is this man, who is not able to see his kids anymore and how he's devastated about it. We have a huge story unfolding there. This man IS low energy! If you take a look at the original acting footage in the Wallstreet sequel (I couldn't find any footage online, unfortunately), you'll find that although Michael Douglas may be standing at the window, he doesn't move an inch during the whole scene. He keeps his hands in his pockets, maybe a shoulder shrug here and there. One pose.
It's the second time I'm getting a note that I should avoid a sitting character in shot. Well, if he's having a hard time, he most likely won't have the energy to move around and do stuff while expressing his emotional state. It's like cartoons aren't allowed to rest and be still at all!
I do understand that a cartoon's purpose is to entertain, but why would you turn a quiet moment into hyperdrive-mode?
I wrote an e-mail to Ed Hooks, the author of Acting for Animators about this and asking for his opinion and advice as well. I'm looking forward to hear from him and hopefully I'll be able to share some parts of his answer with you in a future post.
Meanwhile I'll be trying to find out myself and do some research. I'll get back to you as soon as I know more ;)
I'll be glad to hear your comments and thoughts!
Thanks & take care
C
Thursday, June 30, 2011
Three months to go!
Wow, guess I got lucky with my Mentor this term!
I just had the first Q&A in Kenny Roy's class and by the looks of it, its going to be a great term! He seems like someone who knows what he wants from his students, and he seems to get it too. He's very keen on teaching (in fact he runs his own website with lots of learning resources) and seems to want to push us really hard and get his students up to a pro level work attitude.
So I expect it to be supertough but I think that he is the perfect mentor for my last term (sniff..) at AM. I'll be pushing through these three months and come up with a shiny reel by the end of it. Can't wait to get to see my own reel!
Oh, and I just came across this! I love Adam & Joe and I love animation. Guess I couldn't ask for anything better:
Take care
C
I just had the first Q&A in Kenny Roy's class and by the looks of it, its going to be a great term! He seems like someone who knows what he wants from his students, and he seems to get it too. He's very keen on teaching (in fact he runs his own website with lots of learning resources) and seems to want to push us really hard and get his students up to a pro level work attitude.
So I expect it to be supertough but I think that he is the perfect mentor for my last term (sniff..) at AM. I'll be pushing through these three months and come up with a shiny reel by the end of it. Can't wait to get to see my own reel!
Oh, and I just came across this! I love Adam & Joe and I love animation. Guess I couldn't ask for anything better:
Take care
C
Saturday, June 25, 2011
Deathstar Single Dads update
VoilĂ , here's the first pass of my break week project. I think I pretty much nailed the performance, I'm really happy about how it turned out.
Next up is cleaning up and a proper lipsync/face pass and then hands & fingers. Feedback and critiques are most welcome, as always!
Next up is cleaning up and a proper lipsync/face pass and then hands & fingers. Feedback and critiques are most welcome, as always!
Thursday, June 23, 2011
New shot approaching fast!
Hey everybody, how's it going?
I'm in the middle of my break week (I spend most of it saving Hyrule from Ganondorf) and I was planning not to make one single animation-related scratch and enjoy my time off.
Nice try! Of course yesterday I started with another Bishop 2.0 mod for a shot I want to finish in class 6. There's so much polishing to do with the rest of my shots, I don't even know if I'll have the time to approach another one. But just in case, I wanted to get a little ahead of myself.
I just started working on the animation today, so I'm only halfway through with the first pass. I took a more open approach workflow-wise: rather few poses in steppend, went into splines very early and am now working on the details and fix the final timing. Check it out:
Funny, eh? Your feedback and comments are most welcome, as I'll be working on it for another day, before Class 6 starts.
I really feel like I should put another, more subtle shot in my reel. I think this is actually one of my strong suits, conveying the emotions and feelings of my characters. But my mentors always pushed me to make something more dynamic compared to a rather quiet, subtle shot.
And they were right, of course! The Vader shot is relatively uncomplicated from a technical point of view. There's not a lot going on, whereas my two person dialogue is really challenging with a lot of physical stuff going on, and I'm happy that I'll be able to complete it under the supervision of a capable animator;) The learning effect is so much bigger than if I had just two guys sitting on a table and casually talking to each other!
So let's see if I can make this one happen while working on my reel in the following three months. If not, I'll just complete it afterwards.
Take care
C
I'm in the middle of my break week (I spend most of it saving Hyrule from Ganondorf) and I was planning not to make one single animation-related scratch and enjoy my time off.
Nice try! Of course yesterday I started with another Bishop 2.0 mod for a shot I want to finish in class 6. There's so much polishing to do with the rest of my shots, I don't even know if I'll have the time to approach another one. But just in case, I wanted to get a little ahead of myself.
I just started working on the animation today, so I'm only halfway through with the first pass. I took a more open approach workflow-wise: rather few poses in steppend, went into splines very early and am now working on the details and fix the final timing. Check it out:
Funny, eh? Your feedback and comments are most welcome, as I'll be working on it for another day, before Class 6 starts.
I really feel like I should put another, more subtle shot in my reel. I think this is actually one of my strong suits, conveying the emotions and feelings of my characters. But my mentors always pushed me to make something more dynamic compared to a rather quiet, subtle shot.
And they were right, of course! The Vader shot is relatively uncomplicated from a technical point of view. There's not a lot going on, whereas my two person dialogue is really challenging with a lot of physical stuff going on, and I'm happy that I'll be able to complete it under the supervision of a capable animator;) The learning effect is so much bigger than if I had just two guys sitting on a table and casually talking to each other!
So let's see if I can make this one happen while working on my reel in the following three months. If not, I'll just complete it afterwards.
Take care
C
Sunday, June 19, 2011
Feinheit Showreel!
Here's some work related stuff for a change! A couple weeks ago we produced a showreel at Feinheit, my employer. It's not strictly animation, but also some scenes from an iPhone Game and website content, as we produce all kinds of multimedia stuff.
Was a lot of fun putting it together, and I certainly learned that putting a showreel together is an art in itself.
Here you go, hope you like it:
Later
C
Was a lot of fun putting it together, and I certainly learned that putting a showreel together is an art in itself.
Here you go, hope you like it:
FEINHEIT Showreel 2011 from FEINHEIT on Vimeo.
Later
C
Sunday, June 12, 2011
Class 5 Weeks 10 and 11
Class 5 is almost over, can you believe that? Time's running when you're in Animation Mentor, I still didn't get used to it!
This is what I submitted this week:
Arghhhhh.... This is nowhere near finished and I even feel sort of embarrassed to submit this as a final assignment! Well, I guess frustration is just as much part of the learning experience, so I will just have to deal with it someway. I mean in the end, after some more time spent working on it, this thing will shine. I feel like this is a really fresh piece of animation and has the potential to stand out if it's executed properly. So, cheer up!
I CAN ALWAYS MAKE YOU SMILE by Shaun
I worked the entire week on the bosses performance after trying to get the writer to work. Didn't get anywhere with him, so I decided to put his performance on the side for the moment. We will get some time to wrap up the shot in class 6 so I can work on him with a set of fresh eyes and new ideas and energy.
I'll write a more detailed post next week to wrap up the term and my learning experiences.
Allright I'm off to the weekend, talk to you next week!
Have a good one
C
This is what I submitted this week:
Arghhhhh.... This is nowhere near finished and I even feel sort of embarrassed to submit this as a final assignment! Well, I guess frustration is just as much part of the learning experience, so I will just have to deal with it someway. I mean in the end, after some more time spent working on it, this thing will shine. I feel like this is a really fresh piece of animation and has the potential to stand out if it's executed properly. So, cheer up!
I CAN ALWAYS MAKE YOU SMILE by Shaun
I worked the entire week on the bosses performance after trying to get the writer to work. Didn't get anywhere with him, so I decided to put his performance on the side for the moment. We will get some time to wrap up the shot in class 6 so I can work on him with a set of fresh eyes and new ideas and energy.
I'll write a more detailed post next week to wrap up the term and my learning experiences.
Allright I'm off to the weekend, talk to you next week!
Have a good one
C
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